BROOKFIELD FANTASY FOOTBALL 2009

FEES AND SCORING

Home
2009 DRAFT DAY
RULES
FEES AND SCORING
SUGGESTION PAGE
OWNERS
PREVIOUS B.F.L. CHAMPIONS
2008 N.F.L. SCHEDULES
DRIVING DIRECTIONS
2008 YEARLY LEDGER
2008 RULE CHANGES
SURVIVOR
SCHEDULES
STANDINGS
WEEKLY RESULTS
TRANSACTIONS
2008 YEARLY ACCOUNT
HIGH POINT
TURKEY OF THE WEEK
2008 / 9 PLAY-OFF ROSTERS
LINE-UPS WEEK # 1
LINE-UPS WEEK # 2
LINE-UPS WEEK # 3
LINE-UPS WEEK # 4
LINE-UPS WEEK # 5
LINE-UPS WEEK # 6
LINE-UPS WEEK # 7
LINE-UPS WEEK # 8
LINE-UPS WEEK # 9
LINE-UPS WEEK # 10
LINE-UPS WEEK # 11
LINE-UPS WEEK # 12
LINE-UPS WEEK # 13
LINE-UPS WEEK # 14
LINE-UPS WEEK # 15
LINE-UPS WEEK # 16
LINE-UPS WEEK # 17
Mac ATTACK
LIGHTS OUT
FIRST CLASS
FOOTBALL WEAKLY
HEY SOAPY
SHIT HAPPENS
STEEL CURTAIN
SUDDEN DEATH
TRIPLE PLAY
PERSONAL FOWL
THE GREAT ONE
OVER THE HILL

LEAGUE FEES AND SCORING

FEES
LOSSES
HEAD TO HEAD
---------
DRAFT
TRADES
TAXI MOVES
 
SCORING
PASSING FOR T.D.
RUNNING FOR T.D.
RECEIVING FOR T.D.
EXTRA POINTS
FIELD GOALS
DOUBLE POINTS
--
BONUS POINTS
-
PUNT RETURN FOR T.D.
K.O.RETURN FOR T.D.
RUNNING BACK WITH 100 YDS
-
RECEIVER WITH 100 YDS
Q.B. WITH 250 PASSING YDS
-
WINNING COACH
2 POINT CONVERSION
-
DEFENSIVE TEAM **
-
-
DEF. INTERCEPTIONS
DEF. SACK
SPECIAL TEAMS **
-
DEFENSIVE TEAM SAFTY
SHUT OUT BY DEFENSE
NO T.D.'S AGAINST DEFENSE
OVERTIME POINTS
MISSED FG'S 45 AND UNDER
MISSED EXTRA PTS.
MISSED F.G.RETURNED FOR A T.D.
ROSTERS
2 COACHES
2 QUARTERBACKS
2 DEFENSES
2 FG KICKERS

125.00 PER TEAM
05.00 PER LOSS
00.25 PER POINT {25.00 MAX}
ROUNDED TO NEAREST DOLLAR
05.00 PER DRAFT
02.00 PER TEAM PER PLAYER
02.00 PER MOVE
 
SCORING
05 POINTS
10 POINTS
10 POINTS
02 POINTS
05 POINTS
PLAYS 61 YDS. AND OVER
F.G.'S 46 YDS. AND OVER
1 PT. PER YD.OVER 75{NO MAX}
F.G.'S 1 PT. EACH YD OVER 50
25 PTS.{SPECIAL TEAM}
25 PTS.{SPECIAL TEAM}
2 PTS.AND 2 PTS. FOR EACH
ADDITIONAL 25 YDS OVER 100
SAME AS A RUNNING BACK
2 PTS.AND 2 PTS. FOR EACH 25
YDS. OVER 250 {NO MAX}
10 POINTS
4 PTS. RUNNING OR RECEIVING
2 PTS THROWING
10 PTS {DOUBLE OVER 60 YDS}
1 BONUS PT. EACH YD OVER 75
{NO MAX.}
2 PTS.
2 PTS.
SAME AS DEFENSIVE TEAM
EXCLUDING KICK & PUNT RTNS
05 POINTS
20 POINTS
10 POINTS
OVERTIME POINTS ARE DOUBLE
-2 POINTS
-2 POINTS
25 POINTS
 
INCLUDE
2 SPECIAL TEAMS
4 RUNNING BACKS
6 PASS RECEIVERS
3 TAXI SQUAD MEMBERS

*POOL BREAKDOWN*
1ST PLACE---55%
2ND PLACE---30%
3RD PLACE---15%
4TH PLACE--125.00

THE FUNDAMENTALS
 THE OBJECT OF THE GAME IS TO DRAFT AND PLAY  PLAYERS THAT WILL SCORE THE HIGHEST SCORE FOR YOU. PLAYERS ARE SELECTED FROM N.F.L. ROSTERS. EACH OWNER WILL DRAFT 14 PLAYERS,  2 COACHES,  2 DEFENSES, AND2 SPECIAL TEAMS. THE ROSTERS WILL CONSIST OF 2 COACHES,  2 QUARTERBACKS,  4 RUNNING BACKS,  6 RECEIVERS, {INCLUDING TIGHT ENDS},  2 FIELD GOAL KICKERS,  2 SPECIAL TEAMS, AND  2 DEFENSIVE TEAMS.
 EACH WEEK THE OWNER WILL DECIDE ON A LINE-UP CONSISTING OF 1 COACH,  1 QUARTERBACK,  2 RUNNING BACKS,  3 RECEIVERS,  1 FIELD GOAL KICKER,  1 SPECIAL TEAM AND  1 DEFENSIVE TEAM.
 EACH OWNER MUST ANNOUNCE HIS LINE-UP BEFORE THE START OF THE FIRST GAME OF EACH WEEK-END, WITH THE EXCEPTION OF THURSDAY OR SATURDAY GAMES. IF AN OWNER IS GOING TO PLAY A PLAYER IN ONE OF THESE GAMES HE MUST CALL IT IN OR SAID PLAYER CANNOT BE USED.
 STRATEGY SHOULD BE USED ACCORDING TO OFF DAYS AND OPPONENTS YOUR PLAYERS WILL BE FACING EACH WEEK OF THE SEASON.